Portfolio website of Samuel Cutts, a technical designer. Game Design, Systems Design, Technical Design, Iterative Design, Playtesting, Level Design, 3D Art, C#, Unity, Samuel Cutts, Scutts, Scuttsy

Hey, I'm Sam

TECHNICAL DESIGNER

I have a strong passion for creating engaging and fun experiences that move players.

C#
Git

Design Process

My philosophy to Game Design revolved around rapid prototyping and playtesting as early as possible.

games

Projects

games

game jams

history

Experience

Game Design - Internship

18 week design internship at a small indie studio in Ghent.

  • Task Creation and estimation
  • Pitching and designing new features
  • Implementing and polishing each feature
  • Keeping the office lighthearted and fun

Extras

more

Spotify Playlist

What I listen to